„Elemek” változatai közötti eltérés

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Raven (vitalap | szerkesztései)
Raven (vitalap | szerkesztései)
51. sor: 51. sor:
| 100%
| 100%
| 100%
| 100%
| style="background: red; color: white" | 70%
| style="background: orange; color: white" | 70%
| 100%
| 100%
|-
|-
! Water
! Water
| 100%
| 100%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| 100%
| 100%
| class="ineffective" | 90%
| style="background: orange; color: white" | 90%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| 100%
| 100%
| 100%
| 100%
69. sor: 69. sor:
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| class="ineffective" | 90%
| style="background: orange; color: white" | 90%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| 100%
| 100%
| 100%
| 100%
80. sor: 80. sor:
! Fire
! Fire
| 100%
| 100%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| class="ineffective" | 90%
| style="background: orange; color: white" | 90%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| 100%
| 100%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| 100%
| 100%
| 100%
| 100%
92. sor: 92. sor:
! Wind
! Wind
| 100%
| 100%
| class="ineffective" | 90%
| style="background: orange; color: white" | 90%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| 100%
| 100%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| 100%
| 100%
| 100%
| 100%
108. sor: 108. sor:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
|-
|-
! Holy
! Holy
| 100%
| 100%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| 100%
| 100%
|-
|-
132. sor: 132. sor:
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
|-
|-
! Ghost
! Ghost
| class="ineffective" | 70%
| style="background: orange; color: white" | 70%
| 100%
| 100%
| 100%
| 100%
147. sor: 147. sor:
| 100%
| 100%
| 100%
| 100%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| 100%
| 100%
|-
|-
154. sor: 154. sor:
| 100%
| 100%
| 100%
| 100%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| 100%
| 100%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
|}
|}


187. sor: 187. sor:
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| 100%
| 100%
|-
|-
! Water
! Water
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| 100%
| 100%
| class="ineffective" | 80%
| style="background: orange; color: white" | 80%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
|-
|-
! Earth
! Earth
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| class="ineffective" | 80%
| style="background: orange; color: white" | 80%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
|-
|-
! Fire
! Fire
| 100%
| 100%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| class="ineffective" | 90%
| style="background: orange; color: white" | 90%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| 100%
| 100%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
|-
|-
! Wind
! Wind
| 100%
| 100%
| class="ineffective" | 80%
| style="background: orange; color: white" | 80%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
|-
|-
! Poison
! Poison
244. sor: 244. sor:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| 100%
| 100%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
|-
|-
! Holy
! Holy
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="effective" | 125%
| style="background: green; color: white" | 125%
|-
|-
! Shadow
! Shadow
| 100%
| 100%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
|-
|-
! Ghost
! Ghost
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| 100%
| 100%
| 100%
| 100%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| 100%
| 100%
|-
|-
290. sor: 290. sor:
| 100%
| 100%
| 100%
| 100%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| 100%
| 100%
| class="nullified" | −50%
| style="background: red; color: white" | −50%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| class="nullified" | −50%
| style="background: red; color: white" | −50%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
|}
|}


323. sor: 323. sor:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| 100%
| 100%
|-
|-
! Water
! Water
| 100%
| 100%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
| 100%
| 100%
| class="ineffective" | 70%
| style="background: orange; color: white" | 70%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
|-
|-
! Earth
! Earth
| 100%
| 100%
| 100%
| 100%
| class="nullified" | -25%
| style="background: red; color: white" | -25%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="ineffective" | 70%
| style="background: orange; color: white" | 70%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
|-
|-
! Fire
! Fire
| 100%
| 100%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="ineffective" | 70%
| style="background: orange; color: white" | 70%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
|-
|-
! Wind
! Wind
| 100%
| 100%
| class="ineffective" | 70%
| style="background: orange; color: white" | 70%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| 100%
| 100%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
|-
|-
! Poison
! Poison
380. sor: 380. sor:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
|-
|-
! Holy
! Holy
| 100%
| 100%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="nullified" | −50%
| style="background: red; color: white" | −50%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="effective" | 150%
| style="background: green; color: white" | 150%
|-
|-
! Shadow
! Shadow
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| class="nullified" | −50%
| style="background: red; color: white" | −50%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
|-
|-
! Ghost
! Ghost
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| 100%
| 100%
| 100%
| 100%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| 100%
| 100%
|-
|-
! Undead
! Undead
| 100%
| 100%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| 100%
| 100%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| 100%
| 100%
| class="nullified" | −75%
| style="background: red; color: white" | −75%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="nullified" | −75%
| style="background: red; color: white" | −75%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
|}
|}


459. sor: 459. sor:
| 100%
| 100%
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| 100%
| 100%
|-
|-
! Water
! Water
| 100%
| 100%
| class="nullified" | −50%
| style="background: red; color: white" | −50%
| 100%
| 100%
| class="ineffective" | 60%
| style="background: orange; color: white" | 60%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
|-
|-
! Earth
! Earth
| 100%
| 100%
| 100%
| 100%
| class="nullified" | −50%
| style="background: red; color: white" | −50%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="ineffective" | 60%
| style="background: orange; color: white" | 60%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
|-
|-
! Fire
! Fire
| 100%
| 100%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="ineffective" | 60%
| style="background: orange; color: white" | 60%
| class="nullified" | −50%
| style="background: red; color: white" | −50%
| 100%
| 100%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
|-
|-
! Wind
! Wind
| 100%
| 100%
| class="ineffective" | 60%
| style="background: orange; color: white" | 60%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| 100%
| 100%
| class="nullified" | −50%
| style="background: red; color: white" | −50%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
|-
|-
! Poison
! Poison
| 100%
| 100%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="ineffective" | 75%
| style="background: orange; color: white" | 75%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="effective" | 125%
| style="background: green; color: white" | 125%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
|-
|-
! Holy
! Holy
| 100%
| 100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="nullified" | −100%
| style="background: red; color: white" | −100%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="effective" | 175%
| style="background: green; color: white" | 175%
|-
|-
! Shadow
! Shadow
| 100%
| 100%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| class="nullified" | −25%
| style="background: red; color: white" | −25%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="nullified" | −100%
| style="background: red; color: white" | −100%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
|-
|-
! Ghost
! Ghost
| class="nullified" | 0%
| style="background: red; color: white" | 0%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| 100%
| class="ineffective" | 25%
| style="background: orange; color: white" | 25%
| 100%
| 100%
| 100%
| 100%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| 100%
| 100%
|-
|-
! Undead
! Undead
| 100%
| 100%
| class="effective" | 150%
| style="background: green; color: white" | 150%
| class="ineffective" | 50%
| style="background: orange; color: white" | 50%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| 100%
| 100%
| class="nullified" | −100%
| style="background: red; color: white" | −100%
| class="effective" | 200%
| style="background: green; color: white" | 200%
| class="nullified" | −100%
| style="background: red; color: white" | −100%
| class="effective" | 175%
| style="background: green; color: white" | 175%
| class="nullified" | 0%
| style="background: red; color: white" | 0%
|}
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A lap 2011. június 11., 14:48-kori változata

Az elemek olyan tulajdonságok, amik erősíthetik, gyengíthetik, vagy akár ki is olthatják a támadások erejét amikor egymással kölcsönhatásba lépnek. Minden szörnyhöz és játékoshoz tartozik ilyen elem-béli tulajdonság és a semleges kivételével minden elemnek van erőssége és gyengesége más elemekkel szemben.

Tízféle elem létezik:

Some attacks, such as the melee attacks of monsters, have no element and are completely unaffected by elemental modifiers. Such attacks are referred to as being non-elemental.

Elements can be grouped into two types: attacking and defending.

Defending elements are separated into four levels. The resistances and weaknesses of a defending element are amplified relative to its level. Attacking elements are not separated into levels.

Players have both an attacking and defending element, which are both naturally neutral but can be changed by equipping certain weapons and armor, using certain skills or items, or compounding certain cards. A player's defending element is always level 1.

Monsters can only have a defending element, but can inflict elemental attacks using skills.

Tables

The columns correspond to the attacking element and the rows correspond to the defending element.

Level 1
Neutral Water Earth Fire Wind Poison Holy Shadow Ghost Undead
Neutral 100% 100% 100% 100% 100% 100% 100% 100% 70% 100%
Water 100% 25% 100% 90% 175% 100% 100% 100% 100% 100%
Earth 100% 100% 25% 150% 90% 125% 100% 100% 100% 100%
Fire 100% 150% 90% 25% 100% 125% 100% 100% 100% 100%
Wind 100% 90% 150% 100% 25% 125% 100% 100% 100% 100%
Poison 100% 100% 100% 100% 100% 0% 100% 50% 100% 50%
Holy 100% 75% 75% 75% 75% 75% 0% 125% 75% 100%
Shadow 100% 100% 100% 100% 100% 50% 125% 0% 75% 0%
Ghost 70% 100% 100% 100% 100% 100% 100% 100% 125% 100%
Undead 100% 100% 100% 125% 100% −25% 150% −25% 100% 0%
Level 2
Neutral Water Earth Fire Wind Poison Holy Shadow Ghost Undead
Neutral 100% 100% 100% 100% 100% 100% 100% 100% 50% 100%
Water 100% 0% 100% 80% 175% 75% 100% 100% 75% 75%
Earth 100% 100% 0% 175% 80% 125% 100% 100% 75% 75%
Fire 100% 175% 90% 0% 100% 125% 100% 100% 75% 75%
Wind 100% 80% 175% 100% 0% 125% 100% 100% 75% 75%
Poison 100% 100% 100% 100% 100% 0% 100% 25% 75% 25%
Holy 100% 50% 50% 50% 50% 50% −25% 150% 50% 125%
Shadow 100% 75% 75% 75% 75% 25% 150% −25% 50% 0%
Ghost 50% 100% 100% 100% 100% 75% 100% 100% 150% 100%
Undead 100% 100% 100% 150% 100% −50% 175% −50% 125% 0%
Level 3
Neutral Water Earth Fire Wind Poison Holy Shadow Ghost Undead
Neutral 100% 100% 100% 100% 100% 100% 100% 100% 0% 100%
Water 100% −25% 100% 70% 200% 50% 100% 100% 50% 50%
Earth 100% 100% -25% 200% 70% 100% 100% 100% 50% 50%
Fire 100% 200% 70% −25% 100% 100% 100% 100% 50% 50%
Wind 100% 70% 200% 100% −25% 100% 100% 100% 50% 50%
Poison 100% 100% 100% 100% 100% 0% 125% 0% 50% 0%
Holy 100% 25% 25% 25% 25% 25% −50% 175% 25% 150%
Shadow 100% 50% 50% 50% 50% 0% 175% −50% 25% 0%
Ghost 0% 100% 100% 100% 100% 50% 100% 100% 175% 100%
Undead 100% 125% 100% 175% 100% −75% 200% −75% 150% 0%
Level 4
Neutral Water Earth Fire Wind Poison Holy Shadow Ghost Undead
Neutral 100% 100% 100% 100% 100% 100% 100% 100% 0% 100%
Water 100% −50% 100% 60% 200% 25% 75% 75% 25% 25%
Earth 100% 100% −50% 200% 60% 75% 75% 75% 25% 25%
Fire 100% 200% 60% −50% 100% 75% 75% 75% 25% 25%
Wind 100% 60% 200% 100% −50% 75% 75% 75% 25% 25%
Poison 100% 75% 75% 75% 75% 0% 125% −25% 25% −25%
Holy 100% 0% 0% 0% 0% 0% −100% 200% 0% 175%
Shadow 100% 25% 25% 25% 25% −25% 200% −100% 0% 0%
Ghost 0% 100% 100% 100% 100% 25% 100% 100% 200% 100%
Undead 100% 150% 50% 200% 100% −100% 200% −100% 175% 0%